Tuesday, 17 December 2013

Language Conventions Part One




17th, Tuesday, December, 2013


 The multitude of language conventions spreads far and wide from the very formal to the rather lazy and effortless.

 Very formal being the language you would see in a letter from your accountant or in a bank managers letter, that would be addressing changes of serious going ons within your back and account so of course this is completely necessary to be written in a formal way also. 


 Other language conventions such as social network posts such as posts to Twitter and Facebook don't need to be formal in any way as I have spoke in my previous blog entry, these social networking sites are not required for you to speak in great detail therefore that 140 character limit on twitter, its meant to be quick, fast and on the go. Other uses of informal language would be an email or letter to family or a friend as you would like to know how they are and what they have been doing recently.

 With formal you would possibly be writing to a boss or to your bank manager and as you most likely wont know them as a friend or family you must speak to them in a formal way as this is much more appreciated then having them reading a disembowelment of the English language for them to try and struggle to read.

 If you would like to apply for a job you are going to need to be able to write a cover letter in a formal way in order to give yourself a fighting chance against the other 50 people that apply for that same job. So the point I feel as if I have almost got across is that both form of writing have very different ways of displaying and portraying information and data.     


Monday, 16 December 2013

INTERNET VERSION 2 part three





16th, Monday, December 2013


You maybe wondering what social networking is? The idea of social networking is to be able to group individuals into specific groups, much like how rural communities and neighbourhoods are and work. Although the networking of the communities we come in contact whether that be the workplace, universities/colleges, and even high schools. Over all of those the most popular of all is the ability to do all of this at home making the online social experience able for us to branch out to completely different sides of the world, enabling to let everyone on the face of the earth to know and see what your eating drinking, even know what you are doing. 

The social network systems are not just a way of getting your thoughts on the internet, but the sites are multi-media platforms as they support the use of literature, pictures, and video some even support games like Facebook. Twitter and Tumblr have yet to have this function although it is not completely necessary as not everyone is interested in playing games on the important websites that they use through out the day. 

When it comes to online social networking they function in various amount of ways like Facebook firstly, is for getting in contact with friends and family, just like Friends Reunited did before 2005 then Facebook dominated that market then a year or so later came Twitter took the idea of Facebook but really simplified it and people liked to but for the people who don't write much that being its 140 character limit. 

    

INTERNET VERSION 2 part two




16th, Monday, December, 2013


A video hosting platform, such as services like Youtube, Vimeo, Vine, Vidmeup and so many more intact there is 73 well known sites that host videos thats not including the other websites that are multiple platform hosting sites such newgrounds that hosts video, (mp4,mov,avi,m4v,ogg,ogv,wmv,mkv,webm,flv,3gp)and the raw flash file (SWF). This website also hosts images, games, literature and audio. 

The purposes of these video and multi-platform hosting services is also how (if you haven't already seen my previous post) the image sharing websites work a good example of this is Vine this particular service supports videos that have a limit of 7 second time to do a short message or even comedy, also popular site instagram allows us to do this but a much longer time frame to record, this is a limit of 15 seconds. 

The more popular video services such as youtube has a gargantuan user base with well over 1 billion different people visiting the website per month, which in that time there is roughly 6 billion hours of video uploaded, to every minuet there is 100 hours uploaded. An interesting fact is that the majority of youtubes traffic comes from outside the US 80%, What make youtube such popular website to upload is the partnership and google ad-sence which has allowed the users/constant content creators to leave their normal day jobs and work from home. 

The service of hosting videos for free viewing, a large and expensive service to provide. The warehouse that holds the many many servers that maintain the site this large company of which has data that stretches as far as 3 football pithes holding in over 100,000 server that each house 400GB of which was the capacity of 2008.  


The abilities of the video hosting services now days compared to the ability of 2005 (when it first started).

Sunday, 15 December 2013

INTERNET VERSION 2 part one




15th, sunday, december 2013


Image sharing is a fantastic way to get your work up on the net and with the internet at the stage its at is great, as we can load pictures in a matter of milliseconds, due to the advance ability's of the broadband, images are freely available. As where 10 years ago you could be waiting anything up to 5 to 10 minuets for an image to load. No more is there any need to buy a reel of film that takes up storage space for other more important things, and making a trip down to the film developers just to wait hours even days for something that should be instant just to find out that they were imperfect.

With the arrival of digital cameras being available to the consumer since the early ninety's but technology still lacked and the internet was still primitive, even though image sharing was around at this point it wasn't good. In the last 5 years the internet has grown very fast and gotten better and better at each turn making image sharing super quick, so what is Image Sharing? 

Really it's very simple image sharing is a service such as flicker, deviant art, newgrounds, instagram, social network sites and the list goes on and on and on. This way of displaying images digitally saves you having to wait for prints also, I know sometimes it can be nice to have a canvas but you can't change that. With mobile devices like Iphones and Androids and now even Nokia, windows phone finally catching up to the heard we are able to publish there and then so we dont forget, these days you rarely ever hear, 

"Oh I wish I had a camera" 

The great thing is not only is there not just images to show your friends but indeed the whole world, so if your pals don't care for your photographs are digital/traditional art, a complete stranger 3000 miles away can tell you how well or how bad you have done on your recent works, it is truly revolutionary. The one thing that make a service like this so amazing is that its free, and lets face it when is free a bad thing, also apps like instagram have loads of free tools to make your photograph look the best it can.

With great power come great responsibility, by this of course i mean there are limitations and risks of what goes up on these sites and higher the risk the younger the age. Unfourtunaly there are people out there that target young children and teens on the internet. Other than that I personally have seen some really immature stuff that has been posted by teens, of which I do not wish to talk about on my blog for security reasons.    

Saturday, 14 December 2013

Methods part 3





15th, Sunday, December 2013


MMORPGS! Everyone likes video games right? 

Well even if you aren't too fond of online video games it is a fantastic way to communicate with large community's who most likely have similar interests as you not only have the instant chat whist taking down hoards of enemy's, you can make friends to way into the battle with you. MMORPG's dates way back to the times of the early 90's more precisely 1991 there was a game called "Neverwinter Nights"  this paved the way for more successful games down the line but the core technology stayed, a game that goes by the name of World Of Warcraft took this very basic technology and beefed it up to a point where the game managed to gross 12 million players at it highest point. 

This could only mean good news for the communications of the game and the medium itself grew to a staggering number, since its original release date in 1994 to current date 2013 many many people have made friend and battled together, baring in mind the game was not always an mmo rpg, that was since 2004. 


In addition with the ground breaking fan base they grew and form many forums and discussion boards which lead to a lot of selling and trading of accounts, and yet more growth of people keeping in touch. The community is so strong and well built there has been large talk on the games own Reddit section, yes World Of Warcraft has its own section on one of the largest social news and entertainment website, Reddit. There was a meet at Connecticut airport seven or so years ago where a couple that have met on the game are married more info at the link 

http://www.reddit.com/r/wow/comments/10u9gg/i_just_proposed_to_my_girlfriend_i_met_on_wow/

This just goes to show what the ability of communication in video games can effect people lives. I truly believe that its an amazing way to meet great new people as well as speaking to someone on a chat room or any real-time communication service.